Wednesday, 1 November 2017
Wednesday, 6 September 2017
Hit Record
I recently joined HitRecord, a social network/production house create by Joseph Gordon Levitt and his brother. The prerogative is that everything you share (audio, music, video, animation, illustration, etc) can be re-used/re-mixed, and at the same time you can do the same with all the uploaded data. This is one of my first records on the platform, which is a re interpretation of Jagama's Robot
Saturday, 24 June 2017
Matt Sanbrook's Batman/Catwoman read by Processing Sketch
This week I stole Matt Sanbrook's Batman/Catwoman Image
Holy matrimony, Batman, this week we drew The Dark Knight & Catwoman's engagement photos https://t.co/U0d85A91Cr pic.twitter.com/pqpyCJvrH4— Matt (@mattsandbrook) June 24, 2017
I processed the image with a Processing Sketch and here's my result:
#Batman #Catwoman #DcComics #MattSandbrook @mattsandbrook #ProcessingSketch #Coding pic.twitter.com/4ULLRGI3ef— Alan Estrada (@living_in_iowa) June 24, 2017
Saturday, 17 June 2017
Processing / Blender Experiments
With the help of some tutorials on how to translate an image to 3D depending on its brightness, I came up with some tests. Renders were done with Blender and Lightwave. I used a Batman and a Joker image to test the results.
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Using Motion Blur / Image Map |
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The Joker |
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Image Mapped Render |
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Positive + Negative |
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Negative |
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Positive |
Etiquetas:
2017,
Batman,
creative coding,
Joker,
lightwave 3d,
Processing Sketch,
test
Thursday, 1 May 2014
More Creative Coding
I Continue to experiment with Processing. These are not big variants from the previous post but the results are somehow different. I like these better.
Sigo experimentando con Processing. Estos videos no tienen cambios muy grandes a los del escrito anterior pero los resultados me han gustado mas.
This video is the shortest and less detailed. I liked how even without great detail is pretty obvious - 2:01
This video is a realistic illustration of Frankenstein, again processing uses an image as reference and interprets the closest color - 4:25
This is a long video, processing scans a Mega Man image and interprets it. I wish I'd done only the silhouette - 10:06 (too long, isn't it?)
Sigo experimentando con Processing. Estos videos no tienen cambios muy grandes a los del escrito anterior pero los resultados me han gustado mas.
This video is the shortest and less detailed. I liked how even without great detail is pretty obvious - 2:01
This video is a realistic illustration of Frankenstein, again processing uses an image as reference and interprets the closest color - 4:25
This is a long video, processing scans a Mega Man image and interprets it. I wish I'd done only the silhouette - 10:06 (too long, isn't it?)
Etiquetas:
2014,
creative coding,
Processing Sketch,
test,
work in progress
Thursday, 26 December 2013
Creative Coding
Recently I bought a book called Processing: Creative Coding and Generative Art in Processing 2
, I also started playing a little bit with Python in Code Academy and Coursera.
I modified some code in order to scan a image and create lines according to a color in a specific pixel...you can watch some of my early test results in here:
The video above was generated using an image from a local artist called Blasto (Blast One)
The video above was generated using a cover from The Goon by Eric Powell
Both videos look unfinished because the render took over 2 days and it was not complete. Also as you can notice on the second test, there's a point where the image looks better and then the quality starts degrading again.
I modified some code in order to scan a image and create lines according to a color in a specific pixel...you can watch some of my early test results in here:
The video above was generated using an image from a local artist called Blasto (Blast One)
The video above was generated using a cover from The Goon by Eric Powell
Both videos look unfinished because the render took over 2 days and it was not complete. Also as you can notice on the second test, there's a point where the image looks better and then the quality starts degrading again.
Thursday, 12 January 2012
Wednesday, 12 October 2011
Friday, 23 October 2009
Finger Sketches
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